We’ve seen and heard on the first two episodes of ReInvent Hollywood how technology and desire are changing the nature of the film form as well as how artists consider their work and relationship with the business. Barriers to entry of both creation and distribution have been crushed. Platforms abound for a wide variety of formats, aesthetics, and engagements. As a result we are all overwhelmed by an abundance of culture and leisure time options, challenging both business and consumption models. How do these same changes effect things on the side of the audience? In tackling that issue on “ReInvent Hollywood: The Audience”, I found a new way to explain what the Film Industry must do in our era of transition.
Tag: participatory culture
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Two weeks ago at The San Francisco Film Society we launched A2E (Artist To Entrepreneur), a specific line of programming designed to provide filmmakers with the necessary entrepreneurial skills and best practices needed to have a sustainable creative life. We launched with A2E OnRamp, a workshop to allow filmmakers to budget, schedule, and predict possible revenues for their film throughout the direct distribution process.
Before we rolled up our sleeves to start the practical, I warmed up the crowd with a series of short lectures focusing on what all filmmakers should know about the film biz, the current culture, and recommended best practices for themselves. Last week I shared with you what we discussed about culture in general. Prior to that, I shared with you what I felt we had to recognize and accept, at least for now, about the film business.
Today, I offer you my recommendations on best practices in times like these if you want to have a hope of a sustainable creative life as a filmmaker. Don’t worry if it looks like there is more than you can currently achieve. It is a process and you are not alone. It gets better. We can build it better together.
- Focus on developing Entrepreneurial Skills as well as the creative. The corporate distributors don’t need your work to the extent that they will ever value it as much as you will. If you want your work to last, engage, and be profitable, it is up to you to be prepared to use it to ignite all opportunities. Armed with a good story and good storytelling skills, you should be able to profit if you know how to take responsibility for your creation.
Everything old could be new again. I never truly liked this song, but now I have watched this video multiple times. Thank you Ye Li.
(and thank you Geralyn Dryfous for the tip!)
If you didn’t notice this is a new year. It is also a new age. My resolution is to help all filmmakers and members of the film industry to understand it. Hopefully we can also all get started on adapting for this Age too.
This is The Age of Access & Surplus.
This is no longer the Age of Control & Shortages (that was last decade).
These times require New Rules & New Emphasis:
- Discovery
- Participation
- Demystification
We need to conceive of both our creative and business practices in terms of how they incorporate these three elements.
When 45,000 films are made globally each year
Ultimate Fan Film: StarWarsUncut
Star Wars Uncut “The Escape” from Casey Pugh on Vimeo.
Hundreds of 15 second fan-supplied & created scenes we cut back to back to create this bit of beauty.
Okay this is old news, but it is still DAMN F’N relevant!
In 2005, via the MacArthur Foundation, Henry Jenkins released this white paper, pointing out that:
Schools as institutions have been slow to react to the emergence of this new participatory culture; the greatest opporitunity for change is currently found in afterschool programs and informal learning communities. Schools and afterschool programs must devote more attention to fostering what we call the new media literacies: a set of cultural competencies and social skills that young people need in the new media landscape. Participatory culture shifts the focus of literacy from one of individual expression to community involvement.The new literacies almost all involve social skills developed through collaboration and networking.These skills build on the foundation of tradi- tional literacy, research skills, technical skills, and critical analysis skills taught in the classroom.
What Jenkins goes on to point out is needed among students, is also very much needed by anyone working in the film business, or desiring a full appreciation of today’s film culture.
The new skills include:
Play — the capacity to experiment with one’s surroundings as a form of problem-solving Performance — the ability to adopt alternative identities for the purpose of improvisation and discovery
Simulation — the ability to interpret and construct dynamic models of real-world processes
Appropriation — the ability to meaningfully sample and remix media content
Multitasking — the ability to scan one’s environment and shift focus as needed to salient details.
Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacities
Collective Intelligence — the ability to pool knowledge and compare notes with others toward a common goal
Judgment — the ability to evaluate the reliability and credibility of different information sources
Transmedia Navigation — the ability to follow the flow of stories and information across multiple modalities
Networking — the ability to search for, synthesize, and disseminate information
Negotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms.
I want to make sure my son has all these skills in his arsenal as he starts middle school. That said, if I ran an undergrad film school, this training would be part of the core curriculum. At the grad level, it would be an entry requirement.
I am prepping a new film with the shortest amount of time I have ever had to prep a movie. It is also one of the more ambitious projects I have been involved in. There is so much to do I can’t afford to squander any time (luckily I have been prepping some blog posts in advance, so this doesn’t take time — it expands time!). The short prep is also unfortunate because now is a time that the producer has to do even more than ever before.
- Recognize it is about audience aggregation: Collect 5000 fans prior to seeking financing. Act to gain 500 fans/month during prep, prod., post processes.
- Determine how you will engage & collect audiences all throughout the process. Consider some portion to be crowd-funded — not so much for the money but for the engagement it will create.
- Create enough additional content to keep your audience involved throughout the process and later to bridge them to your next work.
- Develop an audience outreach schedule clarifying what is done when — both before and after the first public screening.
- Curate work you admire. Spread the word on what you love. Not only will people understand you further, but who knows, maybe someone will return the good deed.
- Be prepared to “produce the distribution”. Meet with potential collaborators from marketing, promotion, distribution, social network, bookers, exhibitors, widget manufacturers, charitable partners, to whatever else you can imagine.
- Brainstorm transmedia/cross-platform content to be associated with the film.
- Study at least five similar films in terms of what their release strategy & audience engagement strategy was and how you can improve upon them.
- Build a website that utilizes e-commerce, audience engagement, & data retrieval. Have it ready no later than 1 month prior to first public screening.
- Determine & manufacture at least five additional products you will sell other than DVDs.
- Determine content for multiple versions of your DVD.
- Design several versions of your poster. Track how your image campaign evolves through the process.
- Do a paper cut of what two versions of your trailer might be. Track how this changes throughout the process.
- Determine a list of the top 100 people to promote your film (critics, bloggers, filmmakers,etc)
- Determine where & how to utilize a more participatory process in the creation, promotion, exhibition, & appreciation process. Does it make sense for your project to embrace this?
- How will this project be more than a movie? Is there a live component? An ARG? An ongoing element?
- How can you reward those who refer others to you? How do you incentivize involvement? What are you going to give back?
- What will you do next and how can you move your audience from this to that? How will younot have to reinvent the wheel next time?
- What are you doing differently than everyone else? How will people understand this? Discover this?
- How are you going to share what you’ve learned on this project with others?