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Truly Free Film

IndieStreet Post #9: A 2014 Resolution 4 Independent Artists — Separate Your Egos

By Jay Webb

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Previously: Screenwars

IndieStreet believes that 2014 is the year the cracks widen in the film distribution system. These cracks will make room for entrepreneurial artists to take back deserved revenue generated from their own content. In 2014, Filmmakers will begin to eliminate middlemen, customers will support more creative talent directly, and at least one studio will fall due to its lack of preparation for the cooperative artist revolution.  

Screen shot 2014-01-02 at 8.06.15 PMBy nature, an artist who looks to distribute their work is an

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Truly Free Film

How Are We Supposed to Make Exciting Content when “Content” is Such a Boring Word?

By Reid Rosefelt

Content-Graphic 1Who was the person who decided that the plain vanilla word “content” was going to stand for all the stuff that gets put up on social media?

Whoever it was should hang their head in shame.

If the history of human experience is an empty vessel, I suppose if you were a dullard you could opine that “content” is what fills it up: literature, music, movies, religion, politics, sex, joke-telling, criticism, talk show hosting, blogging, Power Point presentations, tweeting, posting, and pinteresting–it’s all content.

But I don’t think that Steven Spielberg, Kathryn Bigelow, Steve McQueen, Lorde, Vince Gilligan, Banksy, Jim Jarmusch, Louis C.K., Jane Campion, Jay-Z, Guillermo del Toro, Zadie Smith, Dave Eggers, Jony Ive, Park Chan-wook and Sara Bareilles, woke up this morning and said, “I can’t wait to start making content!” There is no poetry in “content.” There is no transcendence in “content.” There is no glory in a life devoted to content.

People who live to make beautiful things know that language is a glorious stew–spicy, subtle, sweet, sour, creamy, crunchy, familiar and foreign–so they aren’t aroused by the bland mush of words like “content.”

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Issues and Actions Truly Free Film

Filmonomics: Thinking in Teams

By Colin Brown
It has been ten years since the publication of Moneyball: The Art of Winning An Unfair Game and still the quest goes on to find those hidden signals and data points that might do for the film industry what Billy Beane and his bean-counters did for professional baseball – namely, unlock the secrets of success in a business distorted by old wisdoms. There is much to be gained from such a statistical treasure trove. In film entertainment, as in sports, the scouting establishment has shown a habit of undervaluing those most often responsible for winning results. A costly obsession with conventional star performers has blinded both industries to what really makes teams tick. To borrow both baseball and cinema parlance, it all comes down to finding those players who can truly “produce”.

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For those who haven’t read Michael Lewis’ book, or seen the subsequent film adaptation Moneyball in which he was portrayed by Brad Pitt, Beane was the irrepressible general manager of the Oakland A’s who defied the traditional benchmarks that had long been used to gauge baseball players. Instead of relying on stolen basesruns batted in and batting averages as the surefire measures of offensive success, Beane’s front office came to realize that on-base percentage and slugging percentage were more meaningful indicators – overlooked qualities that were hence cheaper to acquire on the open market than those based around speed and contact. That insight allowed him to assemble a team of basement-bargain players that was able to compete successfully against far richer competitors in Major League Baseball, or at least until those giants caught on and started mirroring Beane’s strategies.

In the collective wisdom of the movie business, the stars of the game have historically been both the actors and the auteurs that coach them. Much of the value system for independent movies is still predicated on the need to attract a recognizable calibre of acting and directing talent in order to unlock the necessary finance, specifically foreign pre-sales and a distribution deal in the US. This is no economic accident. Ever since the days of the star system, film audiences have been media-conditioned to idolize celebrities from their bleachers. And much as we all know that filmmaking is an elaborate act of collaboration, we instinctively see cinema as a personal expression of a director’s creative vision. European law goes so far as to enshrine this godly status by designating the film director as the movie’s “author”. Attend any film festival and you’ll fall soon enough under the spell of directors’ names and actors’ faces. They are what excite audiences and move markets.

But it doesn’t take particularly rigorous statistical analysis to see the flaws in this starry-eyed system. As an industry, we place inordinate financial stock on a handful of top performers. Isolate the film names on Forbes most recent list of highest paid entertainers and compare them with, say, The Numbers’ own assessments for how much industry players contribute in value to an average non-franchise film and you will see remarkably little correlation in their top tens. They share just one filmmaker – Steven Spielberg, who tops both film lists – and also the name of Robert Downey Jr.

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Truly Free Film

IndieStreet Post #8: Screen Wars “Episode IV: Revenge of the Tele”

By Jay Webb

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Previously: Navigating Potholes

How many haunted junkyards are filled with huge televisions that are not even worth their weight in coal.  How many??

Does it matter?  Do we mourn for these things?  Why is this spreading genocide and waste being overlooked?  “Things are better now, things are faster now, and if they can make TV look this good, than I am sure as hell they can figure out the landfill problem…fuck it.”

Humans have had dynamic relationships with every piece of content, quality or not, that came through the TV screen, but deemed the screen itself inconsequential and now have neglected them to a point of no return.  The screens of this generation are taking their revenge, and it has been quicker and fiercer than even they could have imagined.  I am only here as a messenger to warn the humans of the wars that have already began, and to discuss how we as human filmmakers and content creators can live in a mental world that they may already have taken control over.

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Truly Free Film

How Much Should I Charge For My Work?

Reprinted from blog.vhx.tv 

You just put a lot of blood, sweat and tears into making a movie – that was hard! Selling it shouldn’t be. But how much should you charge? Can you really put a price on genius? Probably not, but here are some tried-and-true guidelines based on our research that will make the decision to purchase it a no-brainer. Short on time? Skip to our quick guide

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1. Single videos (without bonus content) perform best when priced between $4.99 and $9.99.

  • Chalk it up to our mysterious brains: When people see a film for below $4.99, transactions don’t increase. Why undercharge for no reason? On the other end of the spectrum, films exceeding $20 drastically underperform, so it’s best to stay away from that territory.
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Truly Free Film

From “Filmmaking the Hardway”: Distributor Negotiation & Delivery

Below is the second of two excerpts from Filmmaking, the Hard Way by Josh Folan. A cynical case study of the feature film production of All God’s CreaturesFilmmaking, the Hard Way puts low budget filmmaking under the microscope by analyzing the process of making a film from top to bottom.  

So all the blood, sweat and tears that have went into making this film of yours has just careened into the brick wall of an offer for a distribution deal?  That’s it!  We’ve done it!  The Holy Grail of a small independent film is within our grasp!  Get my mom on the phone while I pick out what shade of laser red Lamborghini I’m gonna buy, where do I sign?!?!

Hold your horses, cowboy.  A PDF contract in your inbox that you don’t really understand is no reason to get mom on the horn.  Assuming you’ve already done your homework and you know whether the company is worth their salt based on an aggregate opinion of filmmakers they have worked with, past and present, there are still a number of factors that need to be weighed and negotiated before jumping on board with a distributor.  Major deal points you need to be concerned with at this level are listed below, and by “this level” I mean you need to understand a micro-budget feature with no large talent draw has virtually no profit potential in a theatrical release, and that the old filmmaker adage that theatrical play will drive ancillary sales is also a pipe dream.  We’re talking DVD, television and VOD dollars here, you dreamer, you.

:: Term.  The low side you’ll likely find here is seven years, standards fall anywhere in between there and ten years, and perpetuity is not out of the question.  Whatever the length you settle on, understand it’s going to be a long time and that you will have to work with this company (barring their bankruptcy – not uncommon in the distribution industry) and, more importantly, the people running it for the life of the contract.  Tensions tend to arise in even the best of filmmaker-distributor dynamics, so if you don’t like who you’re dealing with from the get-go, you’ll really hate them when all that red starts rolling in on those quarterly statements.

:: Territory.  The world is divided up into a slew of distribution territories, and you don’t necessarily need to sign them all away on any one deal.  The most simplistic of divisions on a US deal is domestic and foreign, the combined of which is termed worldwide.  What’s appropriate for you and your film is dependent on your situation.  If your film, for any number of potential reasons (cast, producer relationships, subject matter), has strong prospects in a particular territory, it might be wise to negotiate that out of a worldwide deal offer.  

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Issues and Actions The Next Good Idea

Opening Remarks from Dogfish Accelerator’s Demo Day 2013

By James Belfer

Ted’s note: We were fortunate to have James & Dogfish participate at our #A2E On Ramp program this past spring.  I am excited by applying techniques from other industries to indie film.  The Dogfish Accelerator borrows the structure of tech start ups, and utilizes mentoring and group learning to push it all forward.  I expect we will hear great things from the different participants as time goes on.  I think we will all want to track Dogfish Accelerators’ progress going forward.

Hello and welcome to Dogfish Accelerator’s Demo Day 2013.  My name is James Belfer and I’m excited to present the 8 companies of our inaugural Dogfish Accelerator program. These teams have spent the last three months laying the foundation for the opportunities they are presenting today and I can’t wait for you to see what they’ve put together.

In 2009 I began Dogfish Pictures to learn about the landscape of independent film for investors.  Over the course of my first two years I invested and/or worked on four films ranging in budget from $300K to $16M, premiered and sold 3 films at Sundance, and saw distribution deals for all four of these projects. During that time I experienced firsthand the many challenges the independent film industry faces.

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As I reflected upon this hectic beginning I came up with two things I needed to do. First was sleep for about a month straight. And, second was to focus my future efforts on helping to repair a troubled independent film industry.

Despite keynote speeches from major figures in the industry touting the need for a major shift in the business of film and premium content, our industry still remains challenged today.  “Times are tough” is the general mantra and yet only limited strategies are offered for turning the business around.

The real issue isn’t that the times are tough, it’s that you can’t be disruptive without knocking down a few walls. Or without trying new investment and business models, testing new marketing and monetization strategies, or utilizing distribution opportunities across multiple platforms.  In short, we need to think and act like startups.

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Dogfish Accelerator was built to confront these challenges and turn them into opportunities. We provide seed financing, mentorship, perks, resources and office space to teams of producers looking to develop their business models in preparation for further fundraising.  We make the creative process easier by taking care of the business process from the start.

What will follow from this approach isn’t an implosion of our industry or impending doom.  What will follow is a new generation of creators and thinkers willing to try new and amazing things.

We chose the 8 teams that make up this year’s Dogfish Accelerator from 440 applications we received.  They are not the “NEXT” generation of content creators they are “TODAY’S” fearless, forward-thinking, content leaders. Our teams are the essence of what it means to be independent in today’s world of film and media.  

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Collectively we’ll be discussing 13 films, 3 marketing and distribution platforms, 2 Multi Channel Networks, and ancillary streams of revenue including graphic novels, video games, and a fashion line. To put it lightly, our 8 teams have been busy. But they haven’t been working alone. Our extensive mentor network has helped them explore and better understand the challenges of our industry and devise plans of attack. The support we have received from the independent film community has been tremendous and ongoing.

We are also excited to announce that some of our mentor relationships have blossomed into investments by our mentors.  Anthony and John Gentile, founders of Gentile Entertainment Group and their new company, Platinum Media Group, whose partners include some of the most prominent names in our industry, were so impressed by the teams they mentored that they have  already committed as lead investors on four of our team’s projects.

There are several things that a Dogfish team has in common, setting them apart from the pack. I want to mention a few of them:

MARKETING: Producers complain about distributors and distributors complain about producers. Neither side seems to be doing enough work to get enough eyeballs on our content. Our teams are repairing that by reducing the risk for the distributor by developing their marketing strategies at the beginning of the process. This means having marketing capital as part of their total budgets and helping with the heavy lifting of aggregating communities and consumers in order to convert them into sales. It enables producers and distributors to work together in a more collaborative manner.

DISTRIBUTION: All our teams have distribution secured right now. Paul Graham of Y Combinator once said: “Don’t reject an acceptable offer in the hope of getting a better one in the future.” The new platforms and software available today have made possible a revolution from the very recent time when distribution was a rare commodity. Following what the entire internet software industry has been doing for decades, our teams generate revenue streams to investors through direct to consumer sales. This approach also improves valuation on content IP and allows consumer traction to enter the process of securing larger distribution partnerships.

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WORK EFFORT, COMMITMENT TO QUALITY AND FOCUS ON ENTERPRENEURSHIP:  In choosing our teams Dogfish focused on those where the companies, its projects and the daily lives of its founders were one and the same. Our founders are living, breathing entrepreneurs. They are the leaders of original content startups and are developing strategies to create sustainable careers for themselves and their growing companies. A supportive relationship between art and commerce can lead to social and financial reward for everyone involved. Our teams not only recognize this, it comes naturally to them.

Dogfish is an organic and growing company itself.  What began as a 3-month training program based on the accelerator model used by the technology industry has now extended for additional 3 months so we can ensure that our teams will continue to grow, successfully capitalize their projects and execute their businesses in a responsible and rewarding manner.  And, although this is still a work in progress, it seems quite likely that the accelerator model will act as the front gate for a larger business studio that will support these and future teams far into the future.  Next year I hope to be talking to you about Dogfish Studios.

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But Dogfish is more than just a company; it’s a community. One in which we laugh, we cry, we triumph, we fail, and form relationships that will last a lifetime. If you hear a concept or idea you like today and want to share in our founders’ visions and successes please contact the teams or Dogfish directly and we can help you find a role.

Fred Wilson of Union Square Ventures said YESTERDAY on his blog AVC: “We haven’t yet built enough technology, distribution, and monetization systems so that filmmakers can be truly independent and realize their vision and have the financial success that should come with great work. So there is more to do here.” AT DOGFISH ACCELERATOR WE ARE DOING IT!

Now please enjoy our presentations and we look forward to our future conversations.  

Auralnauts

Auralnauts is a creative production company distributing material through their popular Youtube channel. The mixture of comedy and music production has been consumed by over 9 million viewers to date.  Known for lampooning films and television commercials with their own take on the dialogue and soundtracks, they are preparing a slew of new material they have produced from the ground up. Join the adventure at https://www.youtube.com/user/Auralnauts.

EXIT STRATEGY

EXIT STRATEGY is an award-winning company that tells engaging, substantive stories across rich cross-platform experiences. It was founded by Ryan Koo and Zack Lieberman who together wrote, directed and produced the “urban western” Webby-award winning series THE WEST SIDE.  Koo is the founder of the popular filmmaking website NO FILM SCHOOL and Lieberman won an Emmy for his work at Sony Pictures Television. EXIT STRATEGY has also helped build a network of websites that garner over 50 million combined monthly page views for a number of high-profile clients. Find out more online at www.exitstrategy.tv.

Go Infect Films / LIKE ME

Go Infect Films is a film collaboration between writer/director Robert Mockler, producer Jessalyn Abbott and actress Mitzi Peirone. In partnership with Dogfish Pictures the team is accelerating its freshman feature film LIKE ME which follows Kiya, a fame­obsessed young woman who documents a string of robberies through social media. LIKE ME was named one of IndieWire’s Projects of the Month in 2013 and is currently in contention for IndieWire’s Project of the Year.

Guagua Productions

Guagua Productions makes films with a subversive edge that take on exploitative institutions and make you think differently about subjects you thought you knew. The company builds audiences out of communities, not demographics, and using direct-to-fan distribution give consumers what they want, how they want it.  Guagua Productions has produced, directed and released two feature length documentaries: Ballplayer: Pelotero and Schooled: The Price of College Sports.

Range Life Entertainment

Range Life Entertainment is a film marketing company that specializes in college tours, event screenings, and guerrilla marketing to build audience and exposure for films and brands. Range Life’s nationwide network includes over 260 schools, and the company has worked on over 40 films since 2008, including: Exit Through The Gift Shop, Mystery Team, The Imposter, andTeenage Paparazzo.   In 2014, Range Life plans build toward the next phase of the company, which includes larger form events, year-round satellite engagements, and an extended digital presence through a platform based app.

Section II

Section II is the only multi-platform network designed specifically for curated, lesbian-related content. It acquires, creates, and distributes premium films and series to a growing audience that remains underserved. Section II is a Benefit Corporation and brand with a mandate to improve the representation of queer women in popular culture.

Wheelhouse Pictures

Wheelhouse Pictures is a creative production company that focuses on quality, character driven narratives that appeal to underserved communities and markets. The company was founded by partners Jessica Caldwell and Andrew Hauser, who are hands on from creative development right through to post-production.

Young Gunner Films

Young Gunner Films is a creative development and production company that takes a Lean Startup-inspired approach to the marketing and release of its films.  The company develops its audiences alongside production and plans to retain a high percentage for each subsequent film. Its initial slate includes 3 ambitious high-concept genre films to be produced for under $1M each.

And here’s Filmmaker Magazine’s takeaway on the event.